Cute Pet
The demo interface may be different from your language. Don't worry, just download your preferred language
Last updated
The demo interface may be different from your language. Don't worry, just download your preferred language
Last updated
The Cute Pet System is a system which allows players to tame monsters to become pets. They give special stat bonuses to the player when they are Cordial and Loyal. There are several types of pets with varying levels of difficulty to obtain and to keep fed.
To tame a pet, a Cute Pet Taming Item must be used. These items are obtained through monster drops or special quests. To use one, double click on it in the Item Window. When the desired monster to tame is on the screen, click on the monster.
A slot machine will appear and it must be clicked to get a chance at taming the monster. In case of failure, the taming item is lost and no pet is gotten. In case of success, the taming item will be used and a Cute Pet Egg will be received. The success rate is unaffected by stats and Provoke, but does increase as target monster health decreased. When the target is at 1% HP the base rate appears to increase by at most 67% (two thirds) multiplicatively.
Having /skillsnap
enabled makes targeting the monster easier.
For example, a Rocker has a base tame success rate of 15%. If Rocker is down to 1% HP, the success rate is increased to 25% (15 * 1.67).
Once a Cute Pet egg has been obtained, use a Pet Incubator to hatch it. To hatch the egg, click on the Incubator. Click on the desired egg to hatch and it will appear.
The first thing that should be done is to feed the pet. To feed a pet, right-click on it and choose "Feed Pet." For cost savings when working towards Loyal, only feed it when its hunger is at Hungry. To tame it faster, feed it when its hunger is at Neutral, but do not feed it any earlier than that. The pet will then make an emoticon, letting the owner know it has eaten. It should give the /ok
emote. If it is repeatedly fed, it will give the /hmm
or /pif
emote. Feed it again and it will use the /omg
emote and leave.
A pet can also be renamed through the Cute Pet Window (Alt+J). This can be done only once.
To return the pet into its egg, simply right-click on the pet and choose the selection. Another Incubator is needed to hatch the pet again. It is not necessary to take accessories off the pet prior to put it into its egg.
Status
Rate
Awkward
Below 100
Ready to abandon its owner
Shy
100 ~ 249
Uses unhappy emotes such as /pif
and /wah
Neutral
250 ~ 749
Uses friendly emotes such as /no1
and /ok
Cordial
750 ~ 909
Uses affectionate emotes such as /lv
and /kis
Loyal
910 ~ 1,000
Talks often and uses affectionate emotes
A pet is given a random number of intimacy points between 100 and 399 when it's first hatched. The higher level the pet is, the less intimacy it will begin with. Feeding a pet increases its intimacy relative to its level and hunger; higher level pets get less intimacy per feeding, and vice versa.
A pet's hunger level is classified using the following terms
Stuffed
100 ~ 91
Satisfied
90 ~ 76
Neutral
75 ~ 26
Hungry
25 ~ 11
Very Hungry
10 ~ 0
Hunger rate for every pet is different, the chart below shows the hunger rate for every pet.
Each feeding will increase pet's hunger level by 20.
Each feeding will decrease pet's intimacy by 100 when overfed.
Auto-feeding will continue to raise intimacy.
An unevolved pet’s intimacy decreases by 20 points when its owner dies.
An evolved pet’s intimacy decreases by 1 points when its owner dies.
If a pet is starving, its intimacy decreases by 20 every 20 seconds. The exception is the Little Poring, the intimacy of which decreases by 1 every 20 seconds instead.
Intimacy doesn't decrease when a pet is returned to its egg.